| setnin sector council |
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| guide to the setnin sector council | historical overview | ||||||
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>>>While
still a young authority, the Setnin Sector Council has seen many
turbulent times during its short and eventful history. When
what eventually became known as the Setnin Sector first formed it was
a simple smattering of self-contained worlds and systems that traded between
themselves and with other settled worlds in the Mid-Rim. Four thousand
eight hundred years before the Battle of Yavin the legendary Chatroot
was elevated to the position of leader of the First Worlds, a
coalition of the six main planets in the sector at that time: Krider,
Wennicas, Yuma, Lydon, Maquina and Koretz. Having with him his Howlrunners, a
group of loyal politicians and warriors who helped him maintain his high
position, they formed what was effectively the first sector-wide governmental
system. Thirteen
hundred years later, after the Republic named the region the Setnin
Sector, an efficient but informal operational government was in place,
meeting in various locations throughout the sector and debating many issues,
largely trade related. Since
the planet Zelon became a focal point, or ‘centre’ to the sector, it
was deemed that the whole region needed a system of government. And so eight
hundred years before the Battle of
Yavin the Setnin Council was officially born. Initially, a simple collection of
twenty-five systems made up the first council, but as other worlds attached
themselves to the highly lucrative Chancai Trade Centre the need for a
more flexible system of government was required. When
the Setnin Sector first joined the Republic, three and a half thousand years before
the Clone Wars and the Imperial New Order, it was feared that
the independence of Setnin would be compromised. Setnin enjoyed a fruitful,
if somewhat shaky relationship with the Republic, which saw many decades of
prosperity in which Setnin continued to govern itself within the broader
guidelines of the Republic. This was
much improved after the official declaration of the council eight centuries
before Yavin, but still Setnin was viewed as a rogue sector and a problem for
the Republic. However,
after continuing internal problems and wars within the Setnin Sector, the
Republic and the Setnin Council decided to return Setnin to its autonomy just
months prior to the Battle of Naboo. While some political analysts
said it was beneficial for the increased profits in trade, others said it was
because of the Setnin Sector’s reputation; a black mark on the glowing record
of the Republic’s achievements. Not long before the first of a catalogue of
incidents that instigated the fall of the old Republic, the Setnin Sector
once again became its own power. During
the rise of the New Order the
Setnin Sector was beset by not only the incursions of the Empire but
also a huge increase in black market trade and underworld
business. While always a hotbed of
underworld activity, many outside operators saw an opening and moved into the
region. Despite this, Setnin came
through the Galactic Civil War largely unscathed. During Imperial
occupation the Setnin Council again retained its power, although under the
heavy supervision of the Empire. As the Setnin Sector was a hugely profitable
source of income to power the Imperial war machine, Coruscant decided it best to leave it that way. The hatred
towards the Empire from the citizens of the Setnin Sector was deep, despite
the relatively small impact the war had on her citizens. Many encounters
between Rebel Alliance and Imperial
Forces were waged in Setnin’s borders, but on the whole the damage was
minimal. After
the fall of the New Order, the Setnin Council once again enjoyed the benefits
of independent self-rule, but one vital ingredient was missing. Since the
underworld and those fighting against the Empire no longer had any need to
obtain and distribute supplies within the black market anymore, the ganglords
began to take money and profits from official sources. Coupled with the fact
that galactic trade was down in the aftermath of the Civil War, the Setnin
Sector struggled. In the end, there was only one choice – rejoin the Republic
until profits were up and trade had stabilised again. Through
all these trials and tribulations, the Setnin Sector Council always remained
in power. |
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| guide to the setnin sector council | members of the setnin council | ||||||
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The
governor is appointed by a vote held amongst the council members, not
including members of the non-affiliated worlds, which can be cast at
any time. The governor is voted into office for two years and is the public
face of the council. If at any time the governor does not live up to or
abuses the office then a vote of no confidence is asked for and the governor
is removed from office. A new governor is voted in and the two-year term
begins from time of inauguration. Governors are chosen from the council
members, although due to ancient laws and precedents laid
down by the members of the earliest councils not the heads of state, and
cannot be voted into the highest office again if they are voted out of their
position, although they can continue on the council if voted for. |
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A representative is chosen from the ranks of the Setnin
Council to be the face of the Setnin Sector at the Galactic Senate
chambers on Coruscant. They are voted in annually by the council
and are approved by referendum throughout the sector, which can take several
weeks. They remain in touch with the council and are the speakers for Setnin
Sector. They do not make policy, simply report it. |
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| guide to the setnin sector council | heads of state - the statesmen | ||||||
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The
four heads of state are appointed to their positions by the governor and the
choices ratified by the council. There is no time limitation to their term in
office, can remain through several governors reigns and are reviewed every
year by the council and the governor. Their
offices include: Chancai Trade Guilds –Despite being known as the Chancai Trade Guilds,
this organisation oversees all official trade routes and costing throughout
the Setnin Sector. Security – This office encompasses not only the policing force that
has a presence on each occupied world but also its own special departments.
Each system maintains their own police force, but some worlds have the
general policing forces on planet for extra security.
The Setnin Security Office (SSO) is divided into the following sub-departments:
Finance Office – Profit and income are of great important to the
Setnin Sector and are governed closely by the Finance Office, which oversee
the flow of credits in various denominations throughout Setnin.
Population and Services Office – This office takes care of citizens
from worlds that are poor, technologically low-level planets. Systems
generally take care of their own people, but some require a helping hand. The
thinking behind this office is to encourage increased spending throughout the
sector and beyond
Each office has its own Oversight Committee, who take care of the internal workings of the office and, if necessary, administer to any problems and investigations. |
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| guide to the setnin sector council | council members | ||||||
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Known as the Member of the
Council – or MC - Each represents a system of the Setnin Sector, or
encompasses a group of systems not necessarily loyal to one another The MC’s are voted into office by the planets under their ‘jurisdiction’. Each planet votes for a prospective MC and all are reviewed by the other council members. If a prospective MC meets requirements, as in policies of trade, security and overall acceptability by the people, they are allowed into office. One MC is voted for every one standard year, with the possibility of the same MC being voted in more than once, although the citizens can replace their own MC mid-term if they feel their performance is not satisfactory and their planets interests are not being served. These MC’s hail from specific worlds but their policies reflect their jurisdiction, not simply the system they herald from. Although its members are continually swapped, this allows for fresh ideas on a regular basis. |
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| guide to the setnin sector council | secondary council | ||||||
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Or SC of non-affiliated worlds The SC’s are voted in at any time by planets that do not wish to be a direct part of the Setnin seat of government but still wish to be heard. Their opinions are purely advisory and play no actual role in council decisions. The only way non-affiliated worlds can have a casting vote is to appoint an MC, join a jurisdiction and therefore have a hand in who is chosen to represent them. |
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| guide to the setnin sector council | benesk | ||||||
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The Zelonian moon of Benesk is the central seat of power in the Setnin Sector.
Although the actual head office of the council is in the Chancai Trade
Centre, the chambers are on the moon to avoid the distractions and bustle
that Chancai provides. The moon consists of – One huge Chamber
of Systems, which occupies one of the six domes, where the planets of the
sector congregate in one huge mass to voice concerns and opinions. Twelve
Chambers of Jurisdiction, which
occupy three domes, where individual council members address their own
sections of the sector. One
Chamber of Council, where the
governor, MC’s and SC’s meet for more intimate talks. One
Setnin Jedi Council, which
occupies one dome, where since thirty-three years before the Battle of Yavin the Jedi of the
sector have held their twelve-strong council. The governor’s primary office is on Chancai from where the governor addresses the sector. The face of the Council is the governor who, whilst not having final decision on policy, has the power to make immediate decisions on concerns of security and defence in times of crisis |
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