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setnin sector
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overview |
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>>>welcome to adventure central...a
place of many world types, exotic alien races and locations of strange
wonderment. the setnin sector, with its many dangers and rewards is a
grand place of adventure and peril. the sector, through its years of
hard fought independence and political manoeuvring in a galaxy of turmoil
and change has managed to maintain its own security within its borders,
making it one of the more interesting sectors of the galaxy. |
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sector maps |
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>>>the setnin sector and surrounding
systems of importance... |
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>>>setnin sector systems of importance
and main shipping lanes... |
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sector stats |
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| region |
mid-rim |
| climate |
most systems temperate
with some extremes such as 100% sulphuric atmosphere |
| gravity |
most
systems
standard |
| star
systems |
approximately 250 star
systems, with 50 settled (this ranges form full-blown occupied
star systems to small colonised family units) |
| sapient
species |
various |
| government |
elected
council of 12 members culled from various organisations and
guilds with no republic senate representative |
| capital |
zelon |
| major
exports |
foodstuffs, technology, medicines and illegal goods |
| major
imports |
technology, medicines,
minerals and illegal goods |
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sector descriptions |
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>>>located on one of the many spiral
arms of the galaxy at the very edge of the mid-rim bordering the expansion
region/outer rim territories the setnin sector is home to hundreds of
various systems, worlds and people. passing through its borders,
heavily trafficked hyperspace lanes carry travellers and commerce all across
this part of the galaxy to many notable systems including naboo, tatooine,
geonosis and ryloth. some of the more important space lanes also link
the sector to some of the less hospitable places in the galaxy - the untamed
outer rim territories and the vile expanses of hutt space. |
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setnin sector
security forces starships escorts a republic trade delegation
away from chancai |
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sector history |
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>>>when
what eventually became known as the setnin sector first formed it was a
simple smattering of self-contained worlds and systems that traded between
themselves and with other settled worlds in the mid-rim. four thousand eight
hundred years before the battle of yavin the legendary chatroot was elevated
to the position of leader of the first worlds, a coalition of the six main
planets in the sector at that time: krider, wennicas, yuma, lydon, maquina
and koretz. having with him his howlrunners, a group of loyal politicians
and warriors who helped him maintain his high position, they formed what was
effectively the first sector-wide governmental system. thirteen
hundred years later, after the republic named the region the setnin sector,
an efficient but informal operational government was in place, meeting in
various locations throughout the sector and debating many issues, largely
trade related. since the planet zelon became a focal point, or
‘centre’ to the sector, it was deemed that the whole region needed a system
of government. and so eight hundred years before the battle of yavin the
setnin council was officially born. initially, a simple collection of
twenty-five systems made up the first council, but as other worlds attached
themselves to the highly lucrative chancai trade centre the need for a more
flexible system of government was required.
when
the setnin sector first joined the republic, three and a half thousand years
before the clone wars and the imperial new order, it was feared that the
independence of setnin would be compromised. setnin enjoyed a fruitful, if
somewhat shaky relationship with the republic, which saw many decades of
prosperity in which setnin continued to govern itself within the broader
guidelines of the republic. this was much improved after the official
declaration of the council eight centuries before yavin, but still setnin
was viewed as a rogue sector and a problem for the republic. |
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the official
emblem of the setnin sector |
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sector government |
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>>>twelve elected members of the
sectors key worlds govern the day-to-day running of this diverse sector.
with a keen interest to maintain the sectors independence in these turbulent
times, the political strengths and manoeuvrings of these individuals not
only aide the day-to-day running of the sector but could eventually decide
its fate. with support from various departments covering everything
from trade to education to security the government uses its powers to
support and implement these areas for the betterment of its people.
the key departments of the government are shown below... |
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the great
debating chamber in the halls of benesk |
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MEMBERS
OF THE SETNIN COUNCIL
PRIMARY LEADER
GOVERNOR
the
governor is appointed by a vote held amongst the council members, not
including members of the non-affiliated worlds, which can be cast at any
time. The governor is voted into office for two years and is the public face
of the council. if at any time the governor does not live up to or abuses
the office then a vote of no confidence is asked for and the governor is
removed from office. a new governor is voted in and the two-year term begins
from time of inauguration. governors are chosen from the council members,
although due to ancient laws and precedents laid
down by the members of the earliest councils not the heads of state, and
cannot be voted into the highest office again if they are voted out of their
position, although they can continue on the council if voted for.
FOUR HEADS OF STATE
known
as the statesmen
the
four heads of state are appointed to their positions by the governor and the
choices ratified by the council. there is no time limitation to their term
in office, can remain through several governors reigns and are reviewed
every year by the council and the governor.
their
offices include:
| chancai
trade guilds –despite
being known as the chancai trade guilds, this organisation
oversees all official trade routes and costing throughout the
setnin sector. |
| security
– this
office encompasses not only the policing force that has a
presence on each occupied world but also its own special
departments. each system maintains their own police force, but
some worlds have the general policing forces on planet for extra
security. |
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setnin security office
(SSO) is divided into the following sub-departments: |
| the
setnin justice department
(SJD), which handles general criminal investigations. |
| the
setnin office of law
(SOL) which is the ‘special’ branch of the SSO and
handles criminal investigations but have a wider jurisdiction,
including out of sector investigations. |
| the
setnin intelligence bureau
(SIB), which handles internal and external threats to the
safety of the setnin sector. |
the
existence of other more covert departments within the SSO has not
been substantiated and so officially they do not exist. |
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setnin security |
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>>>through securing years of self-rule
and independence from the galactic republic, the setnin sector, even with
all it's political and economic strengths still needs its own forces to be
in place to take action when needed. protecting the sectors key
assets, freedoms and people is the job of the setnin sector security force.
with wide ranging forces from local planetary militia to naval security
patrols with dedicated setnin sector military starships this force takes its
job seriously. for example, currently setnin security forces having to
patrol and protect many outlying colonies as the threat of pirate and slaver
incursions into these areas become more dangerous. the security forces
sometimes find themselves outnumbered but always do their best to protect
the sectors people. |
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republic
clonetroopers support setnin security forces in the first battle
of janos |
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