ZOBIAN TREATY ERA

 

The era of change within Setnin, as her leaders attempt to bring stability to the region.  Eager to appear reasonable and conciliatory, Setnin’s politicians agree to assist the Zobians, pirates and rogues, much to the chagrin of the populace...

 

Sixteen years after Battle of Yavin

 

ZOBIAN PLEA FOR ASSISTANCE

 

-         Zobian Pirates arrive at Euphoria Station. They are desperate for help - the failed attempt on the invasion of the Setnin Sector with Glann Cipple has depleted their resources, losing them ships and manpower. Their powerbase is collapsing and they can barely hold onto the six planets and colonies under their control. Unable to feed or oversee their subjects they are willing to decommission much of their fleet in trade for money and supplies to save their race.

-         Luschia Arkensaw and the Trade Guilds of Chancai meet with Zobian Commander Sullia to negotiate a deal. However, there is consternation aboard the station when it is discovered that there are Zobians on Euphoria. The citizens don’t want peace, they want to take this opportunity and be rid of the Zobians forever. Luschia disagrees and quells riots before they take place.

-         The Euphoria Station attempts its first hyperspace journey with it’s new jump engines.

-         After a short negotiation Commander Sullia makes an admission - he is at this meeting with the Zobian War Council’s permission but even they do not believe it is a good idea. If he doesn’t return with good news for them they will launch an all-out attack on the Setnin Sector in a desperate bid to take territory and increase their chances of survival.

-         Luschia Arkensaw informs General Tyrahh, the New Republic's representative on the station, about the Zobian situation. Tyrahh tells Arkensaw that they stand ready to assist if the Zobians attempt an invasion.

-         The Euphoria Station drops out of hyperspace during the crisis meeting - the engines having been sabotaged by Elees, Luschia’s head of trade and an old friend. Elees informs the citizens of Euphoria Station of the Zobians attempt at peace making, with the intention of starting dissent.

-         Elees’ plan misfires. The station drops out of its jump near a black hole and it takes all of the stations thruster power to stop it from being sucked in. Meteors and asteroids fly past, being sucked into the singularity. A huge asteroid is heading straight for the station, big enough to destroy it.

-         After much careful work a plan is attempted - the Zobians agree to supply their warship, after they have called it from the stations starting point, packed full of explosives and energy cells and ram it into the asteroid and deflect it’s path. The station supply the explosives and the New Republic escort the ship through the asteroid shower, shooting any smaller rocks out of it’s way so that it can make it’s target. However, the warship can only be detonated by a living being on the flight deck, a security safeguard installed by the Zobians to stop sabotage on their vessels.

-         Melm convinces Luschia and the others that he should fly the ship, telling them that he has Evitarr Syndrome and hasn’t long to live.  Luschia sadly agrees.

 

MELM DIES SAVING EUPHORIA STATION

 

-         Melm takes the Zobian vessel and rams it into the asteroid, destroying the ship and saving the Euphoria Station.

-         Luschia discovers that Melm didn’t have Evitarr Syndrome at all - he lied so that he could save the station and make up for all his past indiscretions whilst working for Glann Cipple. From then on, the day Melm saved the station was declared a public holiday and known as Redemption Day, a day of celebration and gift giving.

-         After learning that the thrusters won’t hold out much longer and the station could fall into the hole, everyone is amazed when four Zobian warships arrive and tow the station out of harm’s way. The Zobians, although unsure about the idea, saved them in an attempt to show the New Republic and the Setnin sector their good intentions.

-         Everyone is saved and returns home. The Setnin Sector, New Republic and the Zobians, after finding out that they can work together and solve their differences sign an Inter-Sector Peace Treaty.  The Zobians agree to dismantle their fleet and the Setnin Sector agrees to help the Zobians financially.

-         The New Republic oversees the proceedings and despatch ships to patrol Zobian space.

-         Luschia Arkensaw, overwhelmed by the political situation and upset over Melms death, leaves the station to travel the sector for a while and spend some time alone.

 

16+ ABY - Eyelove Trouble

 

MASS DISSENTION THROUGH THE SETNIN SECTOR

 

-         Riots break out all over the Setnin Sector as people learn about the treaty. Many believe that helping the Zobians will allow them to re-build their empire and start war again. Many planets threaten to split from the Sector guilds and go independent.  Several planets, including Janos, threaten war and others close their borders.

-         Luschia Arkensaw returns to Amagad as the riots continue through the sector. Landing on what’s left of Amagad City she meets with Bessa Cipple, who reclaimed her father’s land seven years before and has rebuilt a settlement now that the eco-system of Amagad is slowly returning to normal. Luschia plans to dig down into what’s left of Glann’s vaults but Bessa informs her that if she wants to do that then she has to buy the land from her.

-         Luschia agrees to give Bessa the data core of Glann’s old operation computer, which unbeknownst to Bessa she stole on a previous excavation, in return for the land. Bessa agrees.

-         A starship crashes in the Amagadian Mountains and Luschia sets out to find survivors.  Two survive the crash and attempt to end Luschia’s life, apparently sanctioned by a Chancai Trade Guild member and a Zobian fleet commander whose bodies lay in the wrecked ship.

-         It’s discovered that the two assailants were planted to make people believe they were trying to destroy the peace process. Luschia despatches the would-be assassins.

-         The false plot is made public and helps speed up the peace process.

-         Luschia Arkensaw continues with her plan and digs down into the vaults, but there is nothing left of them. Dejected and angry, she digs further out and finds an old power station, a long underwater pipe going out to sea and over a geo-thermal that supplies heat and energy to the generator, which converts it into power.

-         Luschia Arkensaw discovers a monitoring station, built there when the palace was originally taken by Glann Cipple and manned by someone who eavesdropped into his business. Since the end of Amagad and the Heed crash the base had been abandoned, but there is no information as to who the mystery observer is.

-         Queed seeks out Luschia, informing her that he regrets she had to find the base. His employer, who ran the monitoring station, would like to meet her. He informs her his employer is powerful and dangerous but could make her lots of money. She has gotten too close to him and is offered a simple ultimatum - join him or die. She refuses, and so Queed finally tells her that he is her father.  Luschia is shocked, but tells him in return that no one is untouchable.